Nintendo Cereal

In 1988, I was all about Nintendo. It had probably taken over as my favorite toy by that point if you want to consider it a toy. And I was already self-aware of my finer tastes in junk food. So Nintendo cereal coming along was right up my alley. It was made by Ralston, who was the king of producing commercially-licensed cereals in the ’80s and ’90s.

This short-lived cereal featured a split package designed and contained both Super Mario Bros. cereal and Zelda Adventure cereal. The Mario cereal was “fruity” flavored and was made up of super mushrooms, Goombas, Koopa Troopas, and Bowser-shaped pieces. The Zelda side consisted of berry-flavored Links, hearts, keys, boomerangs, and shields.

Given how I love gimmicky junk food, the fact that this mimicked Nerds cereal by featuring two different flavors packaged separately in the same box made it a sure bet that a box of this would end up coming home from the grocery store with us. And since she knew how big of a Nintendo fan I was, my mom didn’t put up a fight when I asked to try it.

I can’t recall the taste or if I was a fan or not, but the fact that it had no marshmallows was not a good start for a kid’s cereal if you want to make it long-term. It hit the market in 1988 and was gone in 1989. While it may not have stuck around long, it made a lasting impression on a lot of people, myself included.

WWF Thumb Wrestlers

WWF Thumb Wrestlers

The WWF Thumb Wrestlers were my consolation for not having the LJN figures.  Now I really didn’t mind not having the full-sized LJN figures as they weren’t very fun to play with due to their inflexibility. The only reason I wanted the full-sized LJN counterparts was because everyone was getting them.

The Thumb Wrestlers were cheaper, so I was actually able to pick up several packs of these with my weekly allowance, and that gave me enough variety to really enjoy having these.  I had Hulk Hogan, JYD, Hillbilly Jim, Iron Sheik, Nikolai Volkoff, and Big John Studd.  As I said, enough variety to play around with and have some matches. 

The WWF machine was clicking on all cylinders and they really knew what they were doing with these thumb wrestlers. I mentioned how they came packed two per package…well, they mixed them up and the same figure would appear in multiple packs. This meant that you could theoretically find any matchup of the figures you wanted. To the best of my research abilities, here are the two-pack combinations that were available:

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Kenner Star Wars Return of the Jedi Toy Catalog from 1982

In this Time Capsule, I’m treating all of you Star Wars fans to something really special. It’s the Kenner Star Wars Return of the Jedi Collections catalog from 1982. Flip through it all you want and salivate over all of the cool toys they were offering at the time!

The flip book below is super easy to use. The controls are in the control panel below the book, and you can use them to go forward or backward. I suggest using the expand button to blow it up to full screen for maximum enjoyment.

Castlevania II: Simon’s Quest

When Konami unleashed the first Castlevania cartridge on the Nintendo world in 1987, I was still too wrapped up in Super Mario Bros., ExciteBike, and Pro Wrestling to pay much attention.  Even though the original game was much loved and had a lot of hype around it, I was still impervious to the franchise’s existence when Castlevania 2:  Simon’s Quest rolled out in 1988. 

I’ve never hidden the fact that this game is my favorite all-time for Nintendo. Most players hold Castlevania III in much higher regard than this, and I can see where they are coming from. Dracula’s Curse was an amazing game with an amazing feature that lets you keep changing which character you were using. But for me, it all goes back to this being my first role-playing game, and I had bought it myself with weeks and weeks worth of saved-up allowance money. Thus, I prefer this over the more popular Castlevania III.

Now I don’t know how much advertising was put into this game, but this comic book ad…boy is it a beaut! It’s got screenshots, box art, details on the game via intricate storytelling, and great art that is relative to what the game is. Take out the fact that this is my favorite game, the ad itself is just really good. It sends a pretty good message as to what you would be getting in the game and creates a sense of need to own it. Even Don Draper and the boys at Sterling Cooper would be proud to have made this ad.

But not seeing this ad until much later in life, I’m not quite sure what attracted me to it in the first place.  All I know is, that one Saturday afternoon I took all the money I had saved up to the local K-Mart when my Mom went to do her usual shopping.  I went straight to the electronics section and started scanning the available Nintendo games, as I was intent on picking one up that day.  Maybe it was the only game they had, or maybe the box art just got to me.  But little did I know, that I was purchasing one of my all-time favorite games for the Nintendo system.  Matter of fact, when I bought a Wii for the kids when they came out, I immediately downloaded Simon’s Quest for it and played it right up until the system got outdated and the kids moved on to something else.

In Castlevania 2:  Simon’s Quest, you take the role of Simon Belmont on a journey to undo the curse placed on him and his family by Dracula at the end of the original Castlevania game.

The quest of Simon to destroy Dracula was the simple premise, but the much more complicated facet of the game was just where in the heck did you find Dracula, and what weapon do you use on him when you find him? You spent your time traveling through towns, forests, and mansions killing skeletons, wolfmen, sea creatures, and everything else that got in your way, including spiders and floating eyeballs. 

You earned “hearts” that were like money and you used that money to upgrade your whip and buy additional weapons like Holy Water, Laurel Bushes, Diamonds, and numerous other curiosities. You also had to talk to the townspeople to get clues on which direction to go to find Dracula and how to beat him. All this wrapped into the game made it one heck of a time-waster, and I can’t forget the Saturday afternoon that I finally beat the damn thing.

 Castlevania II was the first role-playing game that I can ever remember playing, and even to this day, role-playing games are not my cup of tea.  But Simon’s Quest has stood the test of time and holds a special place in my heart as one of the best, and most fun video games I ever put my hands on.

Castlevania 2:  Simon’s Quest is readily available on the numerous Nintendo emulator and ROM sites you find on the web.  If you never played it back in the day, I highly suggest you give it a shot on some rainy Saturday afternoon and see what you think. 

1988 Great American Bash Program

In this Time Capsule, I’m looking at something very near and dear to my heart, as it’s the official program from the NWA’s Great American Bash tour in 1988.

For wrestling fans back then, the Great American Bash event was the highlight of the summer. The tours in 1986 and 1987 set the wrestling world on fire those summers, and while 1988 was a little less enticing than those first two years, it still featured several hot feuds. Not to mention the PPV event that year would feature the Tower of Doom match.

The PPV event would not feature the touted scaffold matches, but since this program covers the tour as a whole, that anticipated matchup is featured, as well as the War Games matches that also were not going to be on the PPV.

This program is a great look back into the goings-on in the NWA that summer, and I hope you enjoy flipping through it as much as I did.

The flip book below is super easy to use. The controls are in the control panel below the book, and you can use them to go forward or backward. I suggest using the expand button to blow it up to full screen for maximum enjoyment.